Deprived Condition

When an Addicted character fails their Willpower roll (Resolve + Composure) to resist the siren's call of their addiction and still refrain from indulging or are prevented from doing so, they become Deprived. In this state their temper and intellects are frayed, making them easily angered and distracted, and all the while the ever-present itch they can't scratch hovers in the back of their minds, causing an anxious fog.

Mechanically, this means that the character's resistance trait (Stamina, Resolve, and Composure) dice pools are reduced by one. For example, a deprived character rolling Strength (3) + Stamina (2) to damage a door would be rolling 4 instead of 5. Roleplaying the condition is also grounds for earning back spent willpower points during the post-game Roundtable.

Resolution requires the deprived person get the fix they are craving.

Source: VtR 2.0